how and when I use each format, because I use both regularly:
-Publishing a model online for the intent of others 3D-Printing it: STL
-Sending off a model for a colleague to work on: OBJ
-Saving a model for later use: OBJ
-Asking for someone's opinion of a model but don't want it being modified: STL
-3D-Printing my own personal design: STL
-Moving a model between CAD software: OBJ (biiiig time OBJ on this one, Fusion 360 absolutely HATES stl!)
-Publishing a 3D-Model on Thingiverse that has been 'remixed' and am leaving open for further modification: STL and OBJ : https://blogin3d.com/stl-vs-obj-nen-...ao-khi-3d.html
-Exporting a model for use in a game engine or separate rendering application: OBJ (solely for the texture mapping, STL would work too but without textures)
-Publishing a model online for the intent of others 3D-Printing it: STL
-Sending off a model for a colleague to work on: OBJ
-Saving a model for later use: OBJ
-Asking for someone's opinion of a model but don't want it being modified: STL
-3D-Printing my own personal design: STL
-Moving a model between CAD software: OBJ (biiiig time OBJ on this one, Fusion 360 absolutely HATES stl!)
-Publishing a 3D-Model on Thingiverse that has been 'remixed' and am leaving open for further modification: STL and OBJ : https://blogin3d.com/stl-vs-obj-nen-...ao-khi-3d.html
-Exporting a model for use in a game engine or separate rendering application: OBJ (solely for the texture mapping, STL would work too but without textures)
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